Tuesday, October 16, 2018

Check Out PoE Latest Improvements on Raiditem.com


Good news for all players of PoE, the developers announced that they are going to make some improvements in game to offer you all a better game experience. As your best friend, raiditem.com will share these wondeful new contents with you in this article. In addition, you can also buy PoE items on our website to  get ready for them.

Voltaxic Sulphite Capacity

Players have indicated that they want to be able to store more Voltaxic Sulphite and have more control over when they Delve. We have added three new Sulphite Capacity upgrades, now capping out at 60,000 capacity. These are end-game upgrades, so require quite a lot of Azurite to purchase.

Flare Capacity

Long Delves require more than the current limit of 12 flares. It's great to see players Delve so deeply into the darkness. We don't want to stand in the way of this type of dangerous gameplay, so we're happy to facilitate more close calls far away from the Crawler. We are adding eight new Flare Capacity upgrades, now capping out at 20 flares. These start to get very expensive in terms of Azurite, so plan your upgrades carefully. Of course, with some exalted orbs you can level up quickly and easily.

Fractured Walls

We want to encourage players to find, destroy and explore behind Fractured Walls. We have added many more rewarding outcomes concealed behind them.


Challenges

The "Complete Delve Encounters IV" is too difficult to complete. This now has four additional components that can contribute towards its completion. These new components are still somewhat rare, but should be much more attainable. You still require only six total to complete the challenge, meaning you should only need two of the very rare ones now.

Further information can be found on our website  raiditem.com, please visit us at any time when you need help. We have huge cheap chaos orbs in stock all time. Once you give us a chance, you will know that we are definitely the best. 

Tuesday, October 9, 2018

Best EVE Online ISK on Gold.raiditem,October Balance Changes Available


Previously the  developrs announced that they are going to make some changes in EVE Online with the release of October Balance Changes. And now these changes are finally available. In order to help you, gold.raiditem.com make a list about new contents. Please pay attention to this article if you want to play this game easily after the update. Besides, if you need to buy EVE Online ISK online, then please head to our site directly. We offer you cheapest price and instant delivery. Once yo choose us, you will now we are definitely the best.

ECM
Everyone's favorite form of E-war has been due for an update for a very long time. This time developers will improve both sides of this coin by giving ECM more consistent behavior while also toning down the helplessness that comes with being jammed. At the same time, they feel it's important to preserve and even improve the role ECM plays as one of few disruption tactics for logistics and other forms of support. To start on a path towards a healthier balance for ECM, they are making one critical change to its mechanics: while jammed, you can always lock the ship that is jamming you.

Interdiction Nullification
Developers settled on the following solution: Interdiction nullification will be removed from combat interceptors (Claw, Crusader, Raptor, Taranis). It will remain a part of the bonuses for fleet interceptors. Developers also added bizarre behavior that is possible when you combine warp disruption field generators and 500mn Microwarpdrives and now is the time to do that.

500MN Hictors
This is currently possible for Heavy Interdictors to achieve perfect agility and extremely high speeds with warp disruption fields active using a specific combination of modules and activation timings. It's quite broken and has been in the game too long. In this patch we are planning to solve this problem by removing all navigation related penalties from the warp disruption field generator. This does mean that HICs with normal fits will go faster with active warp disruption fields than before, but we don't see any reason that is a problem.

Unfortunately, wormholers will be unwilling collateral damage, as they often are, due to the incredible usefulness of HICs for rolling holes. We may address this with a specific mass manipulation module at some point in the future but want to move forward on fixing this broken behavior as fast as possible.

Do you want to experience these new changes? Jump in game now and enjoy! Gold.raiditem.com will help you when you meet any challenge. We have huge cheap EVE Online ISK in stock all the time. And we can offer you any help when you are in need. Please feel free to visit our site if you want to enquirer anything. We are very looking forward to hearing from you.